Wearable technology in the classroom: what’s available and what does it do?

Jul 28, 2015 by

Google Cardboard

The terracotta brickwork of the Great Wall of China transfixes a group of students, who reach out to touch the stone in front of them. But these children are not in east Asia. Instead, they’ve been magically transported to the historic monument by a virtual reality (VR) headset.

They are using Expeditions, a new classroom initiative unveiled by Google in May. The inexpensive cardboard contraption – literally a folded piece of cardboard with lenses attached – turns a smartphone into a VR viewer.

More than 100 classes have already used it to transport students to places such as Verona in Italy to study Romeo and Juliet and California to explore a coral reef.

“The creativity we have seen from teachers, and the engagement from students, has been incredible,” says Google’s Ben Schrom, product manager for Expeditions.

 

Source: Wearable technology in the classroom: what’s available and what does it do? | Teacher Network | The Guardian

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